End point clients

Mobile Usability Testing Guide V 1.0

Type
UX Research
Format
Figma file
Available on
UI8.net

Resource Description

A short guide to testing a mobile product with real users. A working resource for turning research into decisions. It shows how we organise what we learn from users, so findings become a clear direction for design instead of a pile of notes.

Why We Made It

Research is only useful if it changes what gets built. Without a clear way to organise and share findings, good insights get lost before they reach the design.

  • Problem 1

    Making sense of a large amount of user feedback.

  • Problem 2

    Sharing findings in a way the whole team can act on.

  • Problem 3

    Moving from what users said to what to design next.

Mobile Usability Testing Guide V 1.0 preview

Style Guide& Component

Typography

Manrope

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Typography

Playfair Display

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Mobile Usability Testing Guide V 1.0 in use
Mobile Usability Testing Guide V 1.0 showcase

Wireframe
& UI Design

Mobile Usability Testing Guide V 1.0 wireframe and UI

Workflow Scenario

We started with the structure, laying screens out as simple wireframes before adding colour, type and detail. Each decision was checked against how people would actually use Mobile Usability Testing Guide V 1.0, so the finished design stays clear and consistent from the first screen to the last.

The Result

Research that leads somewhere. Your team can move from raw feedback to clear insights, and from insights to confident design decisions.

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